#pragma once
#include <string>
#include "d3dx9math.h"

struct ProxyObject
{
	ProxyObject();
	ProxyObject(const wchar_t* texFile, const wchar_t* texNormFile, 
		const D3DXVECTOR3& size, const D3DXVECTOR3& pos);

	D3DXVECTOR3 pos;
	D3DXVECTOR3 size;
	std::wstring texFile;
	std::wstring texNormFile;
	float minVoxelSize;
	float r;
};